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by greenspot
3742 days ago
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I still do not see any significant added value from VR except a bit higher immersion at the cost of more head movement. But the head movement will be limited, nobody wants to do 180-360 degree turns in their living room and walk around. The key of video games is to sit and barely move and still be able to control a muscle packed fighter or whatever. Looking around can be fun but at the end I will do only small 5-20 degree turns (left , right, up, down) and then a big screen creates a similar level of immersion with no movement required. Maybe we haven't find the killer use case yet but I assume it will be like with 3D screens, the added value of a 3D screen to a normal screen is so small that nobody will care. |
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