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by bryanlarsen 3742 days ago
"I’m willing to bet there is a high stress team in the basement of Apple working on an End to End VR solution but it could be years before it sees the light of day."

Sure, that sucks for developers and us on the bleeding edge, but it doesn't hurt Apple one bit. At the most optimistic, it'll take 2-3 years for VR to become mainstream, and as long as Apple comes out with a polished Apple-like solution by then, they won't miss out on the market. If their offering is compelling then content will be ported to it.

If they wait much longer than 2-3 years competing solutions may achieve critical mass.

At this point, releasing any solution before nVidia's Pascal and/or AMD's Arctic Islands is available would be just silly. Maybe we'll see something in September.