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by barbs
3743 days ago
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From the 2015 AIIDE Starcraft AI competition report[0]. > ""Why not StarCraft 2?" > This is the question we always get asked when we tell people we are doing a BroodWar AI competition. This competition relies completely on BWAPI as a programming interface to BroodWar. BWAPI was created by reverse engineering BroodWar and relies on reading and writing to the program memory space of BroodWar in order to read data and issue commands to the game. Since any program that does this can essentially be seen as a map hack or cheat engine, Blizzard has told us that they don't want us to do anything similar for StarCraft 2. In fact, most of the StarCraft 2 EULA specifically deals with not modifying the program in any way. We are happy that Blizzard have allowed us to continue holding tournaments using BWAPI, and they have also helped out by providing prizes to the AIIDE tournament, however until their policy changes we will not be able to do the same for StarCraft 2." [0] http://webdocs.cs.ualberta.ca/~cdavid/starcraftaicomp/report... |
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https://graphics.stanford.edu/~mdfisher/GameAIs.html