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by nrmn
3751 days ago
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Not OP but I believe the low score is due to not enough training time and incorrect parameters such as frameskip. Space Invaders was mentioned as one of the few games they needed to lower the frameskip (from 4 to 3 or 2?) on because of the flashing lasers. I'm assuming OP left the parameters as is from the implementation by Nathan Sprague, which has frameskip at 4, and trained for a few epochs. |
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EDIT: talking about Sprague's implementation btw, not necessarily OPs.