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by adwf
3748 days ago
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Try playing Pillars of Eternity. It's a modern take on some of the old RPGs, by the guys who made the old classics. Then there's Planescape Torment and Baldur's Gate 2. Between those you have some of the best western RPGs ever made. I find a lot of modern gaming to be incredibly shallow. Good for a single play session, but I put the game down and never return. It's a bit of a shame really; these companies spend a fortune on fancy graphics and it just doesn't matter one bit to me. I'd rather play Dwarf Fortress in all its ASCII glory than play Destiny or The Division. |
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> I find a lot of modern gaming to be incredibly shallow.
Sturgeon's Law.
> Good for a single play session but I put the game down and never return.
You seem awfully quick to ascribe this to game quality even though there are significant confounding factors: growing up and having more demands on your time, the opportunity cost of abundant digitally downloadable games, youtube's ability to let you explore alternative choices without spending many hours on a replay, etc.
Just so we're on the same page, though, have you played modern BioWare or CD Projekt Red titles? It's not uncommon for them to gate entire alternative chunks of the game behind player choices. 10x so with low-production-value assets. If someone can look at Witcher 3 and call it shallow and not replayable then I'm pretty sure that we're never going to see eye to eye on the subject of game quality.
> It's a bit of a shame really; these companies spend a fortune on fancy graphics and it just doesn't matter one bit to me.
That is a shame. Are you sure you're actually trying to appreciate the artwork, though? Being dismissive of graphics is certainly the "hip" position in most nerd circles I've been in -- something I became keenly aware of back when I was doing CG in academia and considering it as a career path. I can still picture the sneers on my friends' faces and hear their dismissive snorts when I would start to go on about the artistic accomplishments in this or that title. It sucked, although it wasn't what drove me away (the shit wages and working conditions did that on their own). There's nothing wrong with appreciating other facets of a game more than graphics, but if someone gives graphics 0 or negative weight then I tend to suspect they're primarily trying to build "nerd cred" rather than trying to enjoy games. Like the kid after a movie who can talk about nothing but loopholes.
> I'd rather play Dwarf Fortress in all its ASCII glory than play Destiny or The Division.
Are these unbiased samples or are you comparing your favorite from one era to a mediocre pick from another? How many of the games on my favorite list (addendum: I forgot Spec Ops: The Line) have you played and found wanting compared to your favorites from previous eras? In particular, would you apply the word "shallow" to any (in the facets I marked as strengths)?
I'm genuinely curious as to whether our difference of opinion is due to different tastes or having played different titles.