With the current instability of the entire industry, and my genuine disinterest in console or mobile development (one market is fading and one market is too cluttered) no matter how I run the numbers it would take at least 5 years before I would see profit.
I'll keep running numbers however and figuring out timing and niche!
What about PC indie development? I think one of the top games on Steam right now was made by one person (Stardew Valley). Admittedly it did take him 4 years to make; I don't know if he worked on it full time.
I'll keep running numbers however and figuring out timing and niche!