Yep it's SpriteKit! How did you know it was that and not some other 2D engine? Thanks, I did the graphics just in photoshop. I'm based in Seattle. There's a pretty large gaming industry here.
My guess was SpriteKit because there was only an iOS version :) The physics capabilities you get with are quite awesome. Haven't seen something that works equally well and that's cross platform. I started playing with Unity as a hobby ... given how programmable it is, I assume there are physics engine plugins for it.
My guess was SpriteKit because there was only an iOS version :) The physics capabilities you get with are quite awesome. Haven't seen something that works equally well and that's cross platform. I started playing with Unity as a hobby ... given how programmable it is, I assume there are physics engine plugins for it.
Best of luck!!