| The transition from primarily visual UX towards an auditorial UX is really powerful. Looking at screens to get key information distracts me from my surroundings and seems archaic. My wife is a sound designer who has opened my eyes to the importance of sounds both in film and in the world. It's not that I was unaware of sounds, but I didn't realize how important they are to centering me in this world and the made up worlds of films and games. Try watching a scary movie with the sound turned off, it turns into a comedy. I think its unexplored territory that has huge potential to impact the way we interact with the real world, even more so then Glass or Hololens. When I listen to music as I walk down the street I change, my mood, my posture and the way I look at the world. The music augments the reality around me in a way that visual UX never can because it's a lens between my eyes and the world. |