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by saturdaysaint
3768 days ago
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If it's a breakthrough, I'd argue that a good amount of polish is there. Going back to the 1G iPhone - Safari had its limitations, but was overall an incredibly fluid experience that would immediately sell everyone on the iPhone's utility. There are a lot of games that sound intriguing (the Oculus Toybox and Eve Valkyrie sound like good intros), but what really sold me are reports that when asked to jump off of a 1,000 foot high precipice in Minecraft in the Rift, most people can't do it. I've never seen someone flinch doing the same in Assassin's Creed, with it's staggeringly detailed graphics. I'm excited to show people that and similar experiences that dramatically trip the brain's sense of presence. |
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