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by nielsencfm123 3777 days ago
So Atari spent $21,000,000 to buy the rights and $5,000,000 on marketing but having more than 1 developer on the project was too much...
1 comments

To be fair, I don't think multi-programmer gamedev teams really existed back then. You can't divide work very meaningfully when your whole application consists of eight kilobytes of assembly with zero room for abstraction or good coding practices.