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by aresant
3770 days ago
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I would love to understand how it would be huge for your line of work just out of curiosity - my mind was BLOWN the first time I tried this. In terms of getting it to work you can with the Structure Sensor, import the mesh in Unity 3d, drop the OVR plugin for the Oculus Rift and you're there. Seriously it's incredibly simple, each of those steps you could figure out with a cursory Goog search / tutorial. |
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Any idea how you might do it in 3d just out of curiosity? Probably just multiple cameras using a normal kinematics program.