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by eropple
3774 days ago
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You might have noticed that I never actually said "slave trade". Because that's only a small part of it. Slavery in the America goes considerably beyond the triangle trade, etc., discussed in social studies classes. Consider the enslavement and exploitation of the Taino in Hispaniola in the sixteenth century, for example, or the literal thousands of enslaved Inca and the various tribes often collectively known as the Aztecs. I mean, what do you think "Indian convert" units really are? I am not unsympathetic to the notion of addressing publishing concerns. I'm fully aware that the designers of the game were aware of this; if you read the (very good!) manual, there are nods there. But enslavement and exploitation of native peoples (as well, of course, as Africans) is literally-literally central to the story of European colonization of the Americas. It is inescapable. I tend to think, despite my nostalgic fondness for Colonization, that if you can't get a game published that's honest about this sort of thing, maybe you shouldn't make it at all. (This is why I abandoned my own attempt at a derivative of Colonization: because I couldn't make the mechanics work and still be honest and respectful towards the subject matter.) |
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