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by vacri 3775 days ago
I always found it amusing that in 5, archers ('missile') had a longer range than any gunpowder longarm ('infantry'), from muskets to modern rifles. I understand the gameplay concept, but it's just stupid when some ye olde archers can hit your riflemen and they can't hit back. I actually think that the transposition of unit tactics onto the world map doesn't make good sense at all; it's an ersatz experience.