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by Someone 3783 days ago
You should be happy, as Python 3 would have renamed it to "Ekke Ekke Ekke Ekke Ptang Zoo Boing!"

As to the "what else resembles this"? I would turn it around and ask what else could resemble this. I'm not sure the conclusion would be that "not in" is a good thing, but not sure of the reverse, either:

  if x not = 3
looks weird, but I think I could grow to like it.
1 comments

Well, shell has the '-ne' operator, which is 'not equals' in a terser style.

Really '!=' is just an attempt at rendering '≠' using only ASCII characters. They're a bit like digraphs and trigraphs in C/C++, except everyone is used to them.

I wonder if Unicode is ubiquitous enough now that you could write a language where the real maths operators were used instead. What would that look like?

Haskell allows unicode in operators and there appear to be packages that implement aliases for the default ASCII versions.

https://wiki.haskell.org/Unicode-symbols

Scala allows using unicode arrows (→) in place of their ASCII version (->), but not things like '≠'.

I'm currently using the Monoid font (https://larsenwork.com/monoid/), which uses ligatures to achieve the visual effect of things like the not equals symbol, while the underlying code remains the same. It's a pretty nice work-around for current languages.