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by pjmlp 3790 days ago
Well, not everyone is writing the next version of Crysis.

There are plenty of production games that can live with < 10ms pauses.

1 comments

It's not just the pauses though. Cities Skyline has terrible performance, far worse than other more-intensive 3D games, and I can't help but feel that their choice of game engine is a major reason behind that.
The engine or the programmers?