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by doronba 5971 days ago
Adobe CTO seems to have been suckered into a discussion that while factual, is almost beside the point and at odds with what apple is actually doing.

For the vast majority of users, being Windows based, flash works pretty much fine most of the time. At this moment in time a lack of good flash support is more of a problem for apple then adobe. If Adobe will manage to get a good droid flash port, then this tiff will turn more barbed.

i am reminded that the whole issue was really sparked not over the flash client on the desktop or laptops and its supposed performance, but rather its lack of its existence on the iphone and future ipad, of which apple is rightly criticized.

Most people who denigrate flash on osx, still have it installed, you can always avoid installing it, and keep the system pristine and flash free, but you install it nonetheless, why? because you want to see flash generated content.

while performance and stability of flash is indeed an issue, the decision not to have it on said platforms is much less due to bad code and much more because Flash undermines the entire app store ecosystem, it is easier to create a native app experience on Flash and ActionScript than it is using the iPhone SDK and Objective-C. There are really great Flash games, think what this fact alone can do to app store revenue, and of course there is the benefit of wider range of developers too.

Suppose they revamp the code of flash on OSX, its blazing fast and stable, i still doubt apple will include support for it on its cash cows.