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by marknutter
5983 days ago
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"Try building a player that runs a huge range of dynamic content written on a variety of tools (some of which you don't control) by developers with massively varying skill levels. Now try making it compatible, consistent, and performant across dozens of OSes, browsers, platforms, and devices. And maintain backwards compatibility with the last 9 versions even while your target platforms change. And keep it under 5MB. And maintain it in parity with an OSS effort (Tamarin). And try to keep up with the demands of one of the most active and vocal developer communities." Isn't this something the open source community would handle amiably? It seems like a problem that shouldn't be handled by one company. He doesn't ever address the problem that Flash is closed source and controlled by one commercial entity, but instead goes after the low hanging fruit. He also fails to point out that the tools and technology behind HTML5 will improve dramatically as it becomes widely used. |
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