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by ComNik
3791 days ago
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Can't comment on DarkBasic or Monkey, but: BlitzBasic and BlitzMax are about the same language. What BlitzMax provided over BlitzBasic was a direct integration with DirectX and OpenGL, which allowed you to make 2D games with hardware supported rendering. Your average BlitzBasic "Hello World" would usually take up 50% of the CPU. |
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On the Amiga?