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Hi, sorry for my late reply, apparently I'm not notified of responses to comments :-). 1. That's true; the non-experimental parts of the suite are mature and work really well. 2. This was most apparent in experimental features like Harbourmaster/Drydock, where you need a lot of clicking around to configure a basic build setup. Granted, that didn't apply as much to the core applications, but we didn't find those very user friendly too. The task detail screen in Maniphest, for example, is super-cluttered with all kinds of labels, links, and text in the main panel of that screen. Also, the fluid layout in Maniphest makes it hard to read task descriptions/comments because lines of text get very long. 3. No, we didn't, because we were going to switch away to Github Enterprise anyway. You're right about responsiveness of the team, we noticed that too, and that's really nice. 4. Exactly, code review is how Phabricator started and I can definitely see merits in their approach. However, we aren't interested in changing the core workflow of 15 engineers just because it's theoretically a better way of doing code review. We're getting actual work done just fine with Github's PR system, despite the flaws it has, and that was one of the main motivations to go back to Github (Enterprise, in this case). Like I said earlier: I think Phabricator is actually a very nice tool and I can see how it works really well for large teams that are willing to commit to the code review style. It just wasn't the right tool for us :-). |