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by djsumdog 3803 days ago
Good to see another Gentoo user. I was avoiding PulseAudio on my desktop, but it's feels necessary on a laptop, especially if you use Bluetooth.

I did have a lot of problems with distorted audio on Linux games, but "killall -9 pulseaudio" before starting a game (forcing it to respawn) usually fixes it.

4 comments

> Good to see another Gentoo user.

Hai! :D

> I was avoiding PulseAudio on my desktop, but it's feels necessary on a laptop, especially if you use Bluetooth.

You know, I was gonna say "But I had A2DP working JUST FINE with bluez-alsa, and JACK knows about anything that ALSA knows about!"... and then I started digging around and learned that bluez-alsa hasn't worked since BlueZ 4.x. :/ [0]

Guess I have another project in my queue. :P Hope I can get it in-tree without too much hassle.

[0] I guess that tells me how long it has been since I've paired a Bluetooth headset with my laptop! ;)

> Hope I can get it in-tree without too much hassle.

Good luck, i can't say i have my hopes up.

Oh, by in-tree, I mean "In the Gentoo Portage package tree.". Getting the work merged into Bluez proper would be nice, but I really don't care about that. :)
Fortunately, Gentoo works fine with systemd, too. It's a nice feature of Gentoo that one can choose - ChromeOS uses Upstart and CoreOS systemd (both of them notable Gentoo derivates).
Slackware -current now includes pulse audio because of a desire to upgrade Bluetooth packages. See the Jan 13th entry in the ChangeLog.txt

http://www.slackware.com/changelog/current.php?cpu=i386

Please file a bug report.
I've been having the same problem with the same solution, but it didn't seem worth dealing with the hassle of reporting a bug for something I had no way of reliably reproducing knowing it'd most likely just get closed or ignored because of that.