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by minimaxir
3806 days ago
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No, you are not the only one, and that's why freemium is starting to show real problems in terms of monetization. The goal of freemium games is to A) keep people playing your game only and B) get them to buy IAP. Problem A is solved by giving them copious amounts of free in-game items/currency...which makes solving Problem B harder as players have less reason to buy. Oops! Developers have split the difference by offering the players exploding one-time bundles, but usually those bundles are still disproportionately priced. |
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