|
|
|
|
|
by plainOldText
3807 days ago
|
|
One of the problems with how we develop software today is the long path from idea to a working prototype.
There are many layers in between, each with its own set of abstractions and assumptions. Factor in the number of different platforms you need to develop for, and you've got yourself a very complex world you need to navigate. Writing software in 2016 is to some extent similar to operating a 18th century ship through the dangerous waters. We have a good enough machine to take us places, but we still need to visit the engine room, to keep things running. It's getting better nonetheless, but you still need a specialized crew to steer a big ship in the right direction. I would much rather prefer a yacht, where I could just press a button and enjoy a more experimental, higher level experience, in which my job would be to map ideas to real world working systems. With that given said, this definitely looks interesting. I'll surely give it a try. |
|