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by flinmaster 3815 days ago
Anyone who needs performance. Although, if you really need performance, you're using C, not C++. Game engines are all written in C/C++. All those languages like Python and Javascript are all written in C/C++.
2 comments

> Although, if you really need performance, you're using C, not C++.

Howso? Yea, don't do dynamic dispatch in your core performance critical loops, but templates give you a lot of capability to get nice abstractions without major (runtime) performance hits.

I'd check out the How to C in 2016 thread: https://news.ycombinator.com/item?id=10864176
And they all complain about build times. Hence tools like IncrediBuild and Electric Cloud