|
|
|
|
|
by sagargv
3808 days ago
|
|
It seems to me that the major issue that Cardboard solved is navigation in a 3d environment. Using a mouse or controller to move around, aim, and shoot in a 3d world is natural to those of us who play 3d games. But, these actions aren't intuitive at all, unlike looking around while wearing a VR headset. |
|