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by texelsoup
3817 days ago
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Their hardware actually combines hardware rasterization and raytracing. Depending on the implementation, raytracing can have many benefits over rasterization, such as:
- ability to produce pixel-perfect shadows
- sub-linear complexity on the amount of primitives (vs. linear for rasterization)
- rays need not be coherent, i.e one can render non-linear projections or lots of small views Path Tracing also is just another form of Raytracing. They demonstrated that their hardware can be used for it (just read the link). |
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