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by Eric_WVGG 3838 days ago
How would that have fixed Flash’s horrible CPU cost, chronic security vulnerabilities, awful touch support, or constant prone to crashing, even in the hands of competent developers?
2 comments

Like HTML5 is better at any of those? I'm pretty sure Flash crashed an order of magnitude less often than WebGL does.
Performance-wise flash wasn't that bad on Windows. Probably because Adobe put in a decade's worth more engineering into Windows than Mac. And of course they were caught off guard by the iPhone, like the rest of the industry.