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by valentinheun
3840 days ago
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Because this kind of new visual interface is scaleable. You can operate 1000s of objects without a problem.
This is something your app centric user interface would start looking like Times-Square.
The Desktop-Metaphor is not scaleable with the physical space, because you need to remember the digital<->physical links in your own brain. You can read a bit more about this problem here:
http://openhybrid.org/learn%2c-setup%2c-operate.html |
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I'm trying think of a complex physical interface - not one where the abstractions are buttons rather than a touch screen, but one without abstractions (if I understand your meaning on the webpage). Most man-made physical interfaces are simple, probaly for good reasons. A large sailing vessel, operated manually, is the best example I can think of, with the many sails, ropes, the rudder, etc. On one hand, my impression is that it's easier to conceive of them when using their physical interface; on the other I think an abstract UI could hide a lot of the complexity; for example it could present only the part of the interface I need for a particular task, hiding other parts and underlying mechanisms; also it could show helpful things that would be hidden in a physical interface, such as somthing blocked from view or info such as the stress on a mast or wind speed.
But I'm just thinking about it now; I assume someone has researched and thought about this issue ...