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by Asbostos
3851 days ago
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Optimizations, GPUs and even parallelization are not always much use in simulations because the computational complexity is usually very high - like O(n^3) or so. That's not even counting the cubing of the problem size in going from 1D to 3D. If you can get 10x the performance out of some optimization, that can allow you to solve a slightly bigger problem - but isn't likely to be dramatic enough to go from 2D to 3D. |
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