Looking at eliteraspberrie's example, not really. Python's __iadd__ and such are not able to reassign. There is no "inout" in Python. The assignment aspect of __iadd__ is done through self mutation (and an extra hard-coded assignment to support immutable variables).
Your example would be the implementation for immutable Vector2Ds, and is implemented for you if you just wrote __add__. (I presume object.__iadd__ falls back to self.__add__.)
The only time you should actually override __iadd__ is for mutable objects, in which case it should look more like
class Vector2D:
def __iadd__(self, other)
for i, x in enumerate(other):
self[i] += x
return self
That's the self mutation I was talking about.
Well, strictly that's not OK either, since operators shouldn't be duck-typed. Instead you should do
class Vector2D:
def __iadd__(self, other)
if not isinstance(other, Vector2D):
return NotImplemented
for i, x in enumerate(other):
self[i] += x
return self
> The only time you should actually override __iadd__ is for mutable objects
What would the rationale be for such a rule?
the docs don't mention anything like that https://docs.python.org/2/library/operator.html and I've never heard it before. In Python, neither integers nor strings are mutable and both support the "x += y" syntax.
The __iadd__ method works the same for both mutable and immutable objects AFAIK
http://stackoverflow.com/questions/1047021/overriding-in-pyt...