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I've been involved in a fair variety of projects, but amongst my favorites would have to be: - an experimental video codec based around contours, with some fairly tremendous potential. It works, but there's still a few years more work required to turn it into something commercially useful. (But, with no further funding for now, it's on hold) - an embedded project, developing some audience response keypads and base stations. Nothing world-changing in the least, but a lot of fun. No OS involved, and everything had to fit into 256K of flash, with 64K RAM available. Designing the bootloader, a robust audio link, a scriptable accelerometer engine, and more, with plenty of hardware involvement - mm, that was good fun. - the 3DO and Mac versions of The 11th Hour, sequel to The 7th Guest. What an amazing place to work that was.. arriving for my interview, the sense of enthusiasm was nigh palpable. Everyone knew they could be earning way more down in the Bay, but nobody left. Plus, coaxing 40-70fps video playback out of an 8MHz ARM6 core was quite gratifying. ^_^ (The result of some careful alterations to the datastream format, and a lot of assembly) |