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by pixelHD
3879 days ago
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I don't have the links with me, but I've read somewhere that this happens because Windows uses DirectX, whereas OS X uses OpenGL. I assumed this is because Game Engines are built usually targeting Windows/DirectX. Some say that DirectX is more mature and powerful, although this might be subjective. And so the games perform better on Windows. FYI,
With the advent of Vulkan, maybe subjective opinion that DirectX is better than OpenGL dies down, as Vulkan is supposed to very good - kind of like a rewrite of OpenGL.
And with DirectX 12 on Windows 10, Microsoft has done a lot of good stuff. |
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