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by dietrichepp
3874 days ago
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It probably sounds basic to you because you still aren't doing the math, and you still aren't doing the experiments. The whole point of 24-bit is to give you flexibility when the singer decides that he's going to whisper one verse from three feet away and then shove the mic down his throat while he screams the chorus. Or you can be sloppy when you set the preamp gain—just give yourself enough headroom, and you'll adjust the levels later. Notice that I said "later", not "never". Even the most amateurish home engineer with a hangover the size of Texas is going to adjust the levels of different tracks in the mix. Once you've done the mixdown, the levels are "reasonable", and you can listen at home on 16-bit system. You won't hear the difference. No mastering, no compression. 16-bit audio is still enough, once you've mixed a song. |
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Maybe you should save your grandiose lectures for somebody who doesn't know enough to see through it. There's no reason to assume levels will be at a "reasonable" level and there's no reason to think a high-quality portable music player should only play back 16 bits. That's absurd. Should consumer level music players stop at 16? Sure. I want better than that but if you want to listen to mp3s on your phone nobody's stopping you.
I'm left wondering how much of this anti-Pono talk is shilling on behalf of smartphone manufacturers. I need 24 bit playback in roughly the same way I need a car that does 0-60 in under 3.5 seconds - I like things that are over-engineered so I can geek out on how awesome they are. But thanks to all the killjoys we can't even get excited about the first high quality portable music player because some amateur sound engineers want to show off they once read a blog post on Shannon-Nyquist theory.