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by catshirt 3874 days ago
i played SC2 and CSGO on OSX just fine for years. when i switched to better graphics hardware on Windows my CS rank jumped from MG2 to LEM, but i can't attribute this to the OS at all.

also, having only one hero to control only gives you the illusion that Dota/LoL is easier. it takes just as much effort to be "remotely good" at Dota as SC2. this is why most people who play casually are trash. MOBAs have so many players who don't even understand enough about the game to recognize they are bad. at least in SC it's obvious.

2 comments

I agree with you. But realize that having "players who don't even understand enough about the game to recognize they are bad" makes those players happy with little effort. And that's not necessarily a bad thing.
> at least in SC it's obvious.

I watched Life in the World Championships on the weekend do like 300APM constantly.

I'd honestly be going GG at about 1 minute in I think.

sure but it's irrelevant. it's like saying "baseball is inaccessible because Derek Jeter is amazing". or "i can't play chess because Carlsen Magnus is a grandmaster".

there are so many responses suggesting Starcraft cannot be played casually. it's no different than saying chess cannot be played casually- which is ridiculous.

Not necessarily. Some people have serious problems multitasking and can't juggle resource management, unit constraints, tech trees and defense/offence simultaneously themselves (my girlfriend being one of them, she just can't play RTS's) on a basic level.

Never mind trying to also throw in micro and optimum game strategies into the mix.

sure- but just like chess, it's about finding an opponent of equal skill to have fun with and play together.

SC2 specifically has a few options for this. one really fun option is playing 2v2 vs CPU. or 1 v CPU on easy mode (it is essentially a passive CPU). the expansion is also introducing "archon mode" which is 2v2 but each team of 2 controls one base/army. "comp stomps" were prominent in SC1 because even though they were, by definition extremely easy, it's a fun social way to play. there are also "fastest" modes that completely eliminate the need for resource management by giving all players unlimited minerals.

my point is that while SC2 is daunting, there are a dozen options for players of all skill levels, even those who don't intend to play competitively.

maybe a better analogy than chess would be learning an instrument. it's difficult to become a good guitar player, but it takes an advanced lack of interest to not have fun learning.