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by kllrnohj
3895 days ago
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> Yes and no. In a game like Starcraft where cloaked units give a slight glimmer when moving Sorry I wasn't clear, I was specifically talking about CSGO. Seeing through smokes & fires isn't any better at low vs. high settings. > It's why so many CS pros still use 4:3 aspect ratio. Hmmm I disagree. Many of the current CSGO pros using 4:3 AR came from CS 1.6 and I think they just never felt like changing. There's no competitive advantage to it. If anything it's a FOV loss and thus a slight disadvantage but it's so minor as to not matter most of the time. |
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