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by CamperBob 6003 days ago
Counterpoint: an iPhone has about the same computing power as the first-gen Xbox. People will eventually put a commensurate amount of development effort into it, and you will have to compete with them.
2 comments

Yes, but if you had been releasign quickly, by now you know your consumers, you have a mailing list, you know what they want, and you can add your snazzy graphics for an existent userbase. Work for months AFTER you have tested your concept and people like what they see.

Because if you spend months and release to the great app store silence, it will break you faster than a 5 ton pin would break a camels back.

The problem isn't the iPhone's specs, it's the distribution network.
It would be a grievous mistake to assume that the current limitations of the distribution network will remain in place forever.
So? We're talking about building iPhones apps today, not two years from now.