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by virtualSatai 3906 days ago
Internally RadioHead and VirtualWire uses a 4to6 bit en-/de-coding. Their reasoning is that if your payload is either high or low for too long, "for a good DC balance". have you experianced anything related to this? You but in 0b01 padding before each byte, maybe this is enough. Your solution is substantially lower overhead.
1 comments

Thank you for your feedback. I agree with you that it has lower overhead. I also have really great results in terms of range (200 meters through walls and buildings) and data rate compared to VirtualWire!