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by uno7
3915 days ago
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I remember when I first saw Havok in action (Half-Life 2 tech demos). It ushered in a new era in gaming. Things were expected to behave at least very close to reality. The way the developers described it back then made it seem like a revolution and I think it's easy for gamers these days to take that stuff for granted, since it is indeed "in pretty much every game ever". Integrating it into Azure seems like a natural step for MS. I hope this ultimately means better environments for us to play in! |
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Could you explain that some more? I have to admit I don't immediately see what connection a physics library has with cloud hosting. How does some software for making balls bounce much more realistically connect with virtualized Linux & Windows OSes and hard drives?