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by yxhuvud 3920 days ago
There are cards that allow for copying creatures, so that can be worked around.

A more glaring error is the usage of Time and Tide together with comes-into-play effects. At least earlier, comes into play effects did was NOT triggered by phasing.

I stopped playing a few years ago, so they might have changed that rule though.

2 comments

Nice catch. They don't trigger according to the latest rules:

702.25d The phasing event doesn’t actually cause a permanent to change zones or control, even though it’s treated as though it’s not on the battlefield and not under its controller’s control while it’s phased out. Zone-change triggers don’t trigger when a permanent phases in or out. Counters remain on a permanent while it’s phased out. Effects that check a phased-in permanent’s history won’t treat the phasing event as having caused the permanent to leave or enter the battlefield or its controller’s control.

I don't think this is a problem because they don't use phasing to trigger comes-into-play effects, but only to change the color rules. This is clever because you can keep both parts of the machine, head and color, from interfering with each other.

This isn't an error. The machine doesn't use phasing to trigger enter-the-battlefield triggers, merely to switch between the two states (sets of Rotlung Reanimators watching for the current token dying).