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by ousta
3920 days ago
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the article does not mention this but publishing an app for iOS is drastically more costly in time and efforts than publishing for android. It is the worst publishing process I have ever seen. sluggish certificates, keys, provisionning profiles, iOS lack of retro-compatibility, apple lack of communication on what the major versions are changing and apple lack of judgement when reviewing apps with guidelines that are changing every day. Frankly I don't even understand how can developers enjoy working on developing apps for iOS it is lackluster in every part. |
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The major versions (and minors) are thoroughly documented in API diffs, the IDE suggests what to modify according to your platform target.
The review guidelines are basically changing for the major versions, accordingly to the new tech introduced, and most of them are dictated by common sense. If something goes awry the review team is available to discuss with you. Good luck getting an Android app reinstated if it is taken down.
The certificates are a pain in the ass, no way around that, but the rest of the platform makes up for this, the tools and language(s) are way easier to use.