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by mrob
3938 days ago
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IMO plain hitboxes are actually less cruel. Pixel perfect collision doesn't distinguish between solid parts of the object and things like cloth/hair/grass/feathers that would brush past without a real collision, or small loose items that would be knocked aside without the whole object catching. Hitboxes better represent these types of collisions, and you easily get a feel for where they are. Pixel perfect collision feels unfair when you collide on a single stray pixel. |
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