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by bhouston
3938 days ago
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This is a pretty cool project! I especially like how easy it is to combine two shaders automatically into one. Andrew Ray, the brilliant guy behind ShaderFrog, automatically parses the shaders to intelligently merge them together -- something I've never seen before. Andrew has also created a run-time library to make it easy to adopt ShaderFrog shaders into your own tools (sort of like how Allegorithmic has the Substance run-time library for Unity and UE4). It is available here: https://github.com/DelvarWorld/ShaderFrog-Runtime We here at http://Clara.io, an online 3D modeling & rendering platform, are exploring adopting the ShaderFrog material run-time. |
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