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by gt565k 3943 days ago
I could also go into detail on how the Diablo Clone hunting was done on irc.dclone.org.

The TLDR is that a bunch of people get together and pool in Stone of Jordan rings, and then decide which servers they'll spawn the clone on, and once they're all sitting on a few of those servers, the initiate the selling and "popping" (spawning the clone) on the server.

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I'm interested if it's half as good as your other post! Can you explain what exactly they're trying to achieve here? Was this getting the Uber diablo triggered by selling SoJs?
Yes indeed in order to spawn the Diablo Clone, you have to sell SoJs.

No one knows what the exact number of SoJs is, so a community was created and it used irc.dclone.org as the IRC server to manage all of this and collect data over time. This gave some historical data on how many SoJ's were sold for a certain IP address before that server "popped" (the clone spawned)

Each Diablo game you create, has a unique IP address.

Let's say you're on a server with IP 123.123.123.XXX

When you sell SoJ's, all servers that end with XXX will eventually spawn a Diablo Clone and receive the "XYZ SoJs have been sold to merchants" message.

People would gather on irc.dclone.org and pool together say 100-150 SoJs on the NON-LADDER mode. Items were cheaper on NON-LADDER, so the SoJ's were sold on a NON-LADDER server, but, the people who organize the event, would in advance hog the predetermined servers that end with XXX on LADDER mode. That way, they'd get the annihilus charm the clone drops and it'd be worth more.

So in essence, you're selling the SoJs on the NON-LADDER servers, but their effect propagates to the LADDER servers. Thus, your returns are much higher.

In order to find these servers, you'd use a similar AutoIt bot to basically create a game every 3 minutes and use some basic netstat commands to extract the IP address and once a game has the .XXX address you want, the bot will idle in it, until your group spawns the diablo clone.

A private diablo clone spawning event would typically go in the following order:

1. Get number of people to transfer SoJs to one account (buy-in is usually 10 SoJs/person assuming ~10-12 people party)

2. At time T, the SoJs selling will begin

3. Announce the IP address XXX at (T - 5 hours), this will give you 5 hours to search for game servers with IP address XXX.

4. Start selling SoJs at time T

5. Clone Spawns, everyone kills the clone in the games they have found, and collects the annihilus charm.

When I was doing this regularly, an unidentified annihilus charm was worth $20-$30 on ebay, one with perfect or near perfect stats could go up to $100.

Wow, non ladder affected ladder? How bizarre that they would do that. Such a strange mechanic for Blizzard to introduce.