|
|
|
|
|
by gloomyson
3933 days ago
|
|
Very glad to hear that; for dojo, functions in dojo/_base/lang and require.js attract me; and can you share your github URL then i can also watch your project?
PS: Are you afraid if game company accuse you pirating their assets? Their words make me nervous |
|
With Mootools I like the classical inheritance style. Something else that looks interesting is TypeScript, when you reach ~10k lines of codes pure javascript gets really tricky to debug/refactor.
Yes I am worried about company reaction, I wouldnt publish game assets on a public repo. What I am considering is publishing my game engine along with the scripts I use to process the game resources into suitable web formats.