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by fluidcruft
3941 days ago
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In my experience "flat design" seems to have become synonymous with hidden and undiscoverable. Metro and Material were/are horrible in this respect (I don't use iOS so I don't know how Apple's version fares in that regard). My experience is that it seems to be based on the philosophy of "just touch things to learn what they do" but then you're constantly punished with "oh, you touched something so things changed". It's a minefield. It's not particularly the "flat" design that's at fault here, but it's lumped with this simultaneous trend of feature deletion and cryptoUI. |
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No right clicking, no long press, overflow style menus are meant to be used sparingly.