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by mappu
3950 days ago
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300 000 sprites, i5 2500, R9 270, Windows 8 - Chrome 44: 60 FPS constant - Firefox 39: 49 FPS - Firefox 40: 59-60 FPS - IE 11: 10-12 FPS, very poor. The FPS counter doesn't appear on my smartphone (falcon, CM12.1 Browser), but i would estimate the performance is at about 10-15FPS at the default number of sprites, let alone the full 300 000. |
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- Chrome 44: 100 FPS
- Firefox 40: 60 FPS
- IE 11: 10 FPS
I don't think that FF is limiting itself to 60 FPS as I have a 144Hz monitor and other WebGL demos can render at frame rates well in excess of 60 FPS in firefox.