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by staunch 3962 days ago
1. Quickly create a project you personally think is useful. Learn whatever skills that are necessary to do it yourself. It doesn't matter what it is. It could be model train videos on YouTube. The important thing is that you are personally excited by making it exist. Don't worry about how serious it seems at all. Tinker.

2. Publish it to the world and get it in front of as many likely users as possible.

3. Based on the feedback of users, give up or push ahead. Don't spend more than a few months on any project unless you're 100% sure it's awesome. Just do something new.

4. Repeat until you've found something both you and users agree is great.

You only have to be right once to have a big impact.

1 comments

Well, the one thing that pops up is to create an Ebook about learning web development in 30 days. It's not going to be a startup or anything. It's just something that I could probably ship it in a month and I might learn how to sell a product at the same time. Only thing is, there are a ton of materials outside for free already, so I could potentially be wasting my time.
It seems like you're trying to come up with ideas you think are marketable. That's fine of course, but my advice is to worry about that much later. The best source of initial ideas is organic real-world things. You can't force it exactly, except by constantly creating new interesting things. Eventually you're likely to tap into at least one rich vein of human need.

Uber was created because Travis Kalanick wanted to be able to order Lincoln Towncars from his iPhone. He expected it to be used by rich people for airport and nightclub rides. A niche service for the elite. He had no idea they would be recruiting regular people to drive other people around. Now they're on course to change transportation across the world for everyone. They may eventually spare millions of people from drunk driven accidents.