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by yoklov 3975 days ago
Very cool. Seems better than the competitors (playcanvas, three editor, ...) by some amount. Being 100% open source including the editor is pretty huge IMO

The big questions for me are: What model formats does this support? How well developed is the animation support? How is the performance in large scenes and on mobile?

1 comments

Good questions. It supports collada which is the default ascii format por scenes, i managed to export complex scenes with animation without problem but there are some cases that do not work.

Performance could be improved, im aiming more to flexibility but i managed to have hundreds of objects with independent materials at 60 fps. For mobile i want to create a lightweight rendering mode because the current one has too many cases to consider.

The next release will be focused in bugs, and the one afterward in performance.