True, without his lightgl library this project wont exist, but the first thing I did was to strip all the things I didnt like and improve from there. There is hardly any function in litegl that remains unchanged from lighgl.
Litegl grew as the requirements of webglstudio grew. I encourage my students to do not use lubraries so they have full control of ehat they do. Thanks for the compliment :)
Evan Wallace should get some credit. Evan created that fantastic WebGL Water demo.
http://madebyevan.com/
https://github.com/evanw