Y
Hacker News
new
|
ask
|
show
|
jobs
by
ambrop7
3976 days ago
Do they have permission to use the WebGL trademark in the name? Khronos has quite some info about that, but I don't see immediately how their use fits into the terms.
https://www.khronos.org/legal/trademarks/#webgl
2 comments
tamat
3976 days ago
yep, its a placeholder name, I will change it as soon as a nice name comes to my mind.
link
xyproto
3976 days ago
Something related to light or rooms seems to be the norm (Blender, Studio, Cinema, Lightwave).
How about "Photon Studio", "Sunshine 3D" or "Lightbulb"?
link
Dylan16807
3976 days ago
https://www.youtube.com/watch?v=aaZTSDfT1o4
Light or rooms?
link
bhouston
3976 days ago
It is not a 3D modeling tool, rather this is a Game Engine. Thus Unity, Unreal Engine, etc is the more proper naming style to follow.
link
tamat
3976 days ago
Hahah those names also came to my mind, as frame, glow, lux. But havent decided. Thanks!
link
scrollaway
3976 days ago
"Decahedron.js". From the three-dimensional variant of the decagon, the symbolic shape of a spider
web
.
Mmh, yes, sorry, I'm bored. :)
link
tamat
3976 days ago
Too long!
link
Lawtonfogle
3976 days ago
You could always go with the short "d10.js" if you want to add another level of abstraction.
link
_mgr
3976 days ago
Having read through the Trademark Guidelines[1] it would appear that they may have overlooked it. I can not find any attribution on Github or within the web app itself. [1]
https://www.khronos.org/files/legal/khronos-trademark-guidel...
link