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by toomuchtodo 3971 days ago
Or just buy an iPhone at this point?

I don't jest. I owned the first Android phone from T-Mobile. I owned every Nexus phone after that up to the Nexus 5. I was tired of being the "abused spouse" who thought Google would change and one day release a product that would actually work properly for longer than a few months.

Purchased an iPhone 5s, haven't looked back. The cost of current Nexus phones are on parity with iPhones (or close enough) that cost is no longer the deciding factor. Why do people continue to put faith in a product that continually fails to deliver?

Google: I want to love your Nexus line and Android. But you're going to have to start treating customers like customers, and not just a necessary evil.

Nexus 5 Android 5.1 Data Connection Issue: https://productforums.google.com/forum/#!topic/nexus/o-UyGEC...

Nexus 5 Android 4.2.2 Data Connection Issue: https://code.google.com/p/android/issues/detail?id=63524

Broken Bluetooth Audio Android 4.2.x: https://code.google.com/p/android/issues/detail?id=39633&q=d...

Improper Handling Of Mobile Radio Causes Battery To Drain Quickly: https://code.google.com/p/android/issues/detail?id=165558&q=...

All currently open (2767) Nexus issues: https://code.google.com/p/android/issues/list?can=2&q=nexus&...

3 comments

I can't bring myself to use iPhone because of the walled garden. Sorry, but I shouldn't have to pay $99 and own a licensed mac computer running OSX just to develop an app and test it on my phone. Android has a couple editors now that let you develop an app directly on your device. The Apple DRM isn't even that hard to break, which is such a shame because the only people being hurt by it are legitimate customers and people looking to get into development for it.

Yes, you can jailbreak your iPhone and install unsigned code. You can even set up a compiler toolchain to build your iOS apps, but you shouldn't have to do all of that just to build an app for your phone.

This doesn't alleviate the walled garden concern entirely, but I've been kind of held up in my desire to try iOS development because I always felt the $99 ADC subscription was a silly requirement just to test an app on my own device. I've learned that with the next release of OS X and iOS, developers will be able to test their apps on their own devices using only an Apple ID; no ADC subscription required.

This is not an argument in support of Apple's approach. I just wanted to share what I'd learned about similar concerns.

You won't need to have a developers license to run code on your own phone sans jailbreak in iOS9.
You still need a 2K OSX dongle to even use the tool chain though.
I had more problems with the iPhones I had before I switched to Android than I've had with Android; the product that fails to deliver for you isn't necessarily the product that fails to deliver for everyone else.
If you want to share a list of open bugs effecting the iPhone that are breaking critical features, I'm open to a debate.

I didn't give up on Android until I had collectively spent thousands of dollars on Nexus phones and continually had problems with each model at some point in time.

Because Apple has a public list of open bugs, isn't?
I'm not sure why you are being down voted. I followed a similar path. I loved the Nexus 5 because it hit a sweet spot for price/performance. The Nexus 6 basically said look elsewhere and I ended up back on the iPhone after owning multiple Android phones.